![]() ![]() ![]() That’s not cool.Īpart from that, though, Cooking Dash 2016 is a really great game. Give me things to enhance the game (cosmetic items, for example) but don’t make the game frustrating in order to try and tempt me to buy into making the game easier. I’m not frustrated that the developers want/expect me to pay for their game, I’m just a bit annoyed as to the way they go about it. While you can unlock kitchen upgrades by using the currency rewarded to you for successfully completing the levels, you won’t earn it at a rapid enough pace to keep up with the very steep difficulty spikes that occur. When you’re rated and awarded based on customer satisfaction, a few unhappy customers will really hold your score back. Not to mention you have a third customer sitting there who may also need something fried up. You might get one of those customers their tray before they lose too much of their patience, but the other customer will be ready get up and leave by the time their plate arrives. You may only have two frying stations open by default, so the game throws two customers back-to-back that require a total of four items breaded up and fried. ![]() Let’s get the vegetables out of the way first, before we get into the dessert: Cooking Dash 2016 is more than happy to really give you a solid nudge towards making in-app purchases by artificially inflating the difficulty to make things particularly difficult for players who have not yet purchased upgrades. Granted, in Cooking Dash 2016, I’m just one person and a prep cook, so it is really easy to get backed up - unless I’m willing to pay upfront. Coking Dash 2016 reminded me that I’m just a couch chef, and whatever part of my brain controls multitasking is woefully unprepared to cook the orders for just 3 customers (at a time). ![]()
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December 2022
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